◈ Survival
SafeRTP
Random teleport with a way back

SafeRTP is a free random teleport plugin for Paper and Spigot, from 1.17 to 26.x. <code>/rtp</code> sends players somewhere between a minimum and a maximum distance from the centre, checks the spot is safe before they arrive, and <code>/rtp back</code> takes them back if they don't like where they landed.





How it works in play
- Distance: in the overworld, players land between 1,000 and 10,000 blocks from 0, 0. Each world has its own centre and radius.
- Safe landing: spots with lava, fire, magma or campfires are skipped, and ocean biomes are blacklisted by default. With WorldGuard, players never land inside a protected region.
- Warmup: five seconds before the teleport, shown in the action bar. Moving or taking damage cancels it.
- Arrival: five seconds of invulnerability, particles and a sound.
- New biomes: the first time a player lands in a biome, a title and a chat message tell them. Discoveries are saved.
- Going back:
/rtp backreturns you to where you teleported from, for five minutes after the jump, with its own one-minute cooldown.
How to use it
- Install: drop the jar into
/pluginsand restart once./rtpworks in the overworld; the Nether and the End are off until you enable them. English is the default; setlanguage: esfor Spanish. - Set up each world in
worlds.yml: on or off, centre, minimum and maximum radius, biome whitelist or blacklist, and an optional Vault cost. - Set the waits in
worlds.ymlandconfig.yml: a five-minute cooldown by default, the warmup, and how long/rtp backstays available. - Apply changes with
/rtp reload.
Commands and permissions
- Everyone:
/rtp [world](aliases/wild,/randomtp) withsafertp.use, and/rtp backwithsafertp.back. - Access per world with
safertp.world.<world>. - Operators (
safertp.admin):/rtp other <player>and/rtp reload. safertp.cooldown.<seconds>sets a shorter cooldown for a rank; the lowest one wins.safertp.bypass.cooldown,safertp.bypass.costandsafertp.back.nocooldownskip the waits and the cost.
Placeholders
With PlaceholderAPI installed: %safertp_cooldown% (seconds left) and %safertp_can_use%.
FAQ
Does the server lag while it looks for a spot?Safe spots are found ahead of time and a few are kept ready for each world, so most teleports don't wait for a search.
Can I keep players out of the Nether?Yes. Leave it disabled in worlds.yml, or give safertp.world.world_nether only to the ranks you choose.
Can I charge for teleports?Yes. Set a cost per world in worlds.yml. It needs Vault and an economy plugin.
Can I translate the messages?Yes. English and Spanish are included in lang/, in MiniMessage, and missing keys fall back to English.
Does /rtp lag the server?
No. SafeRTP keeps a cache of safe spots for each world, found in the background, so a /rtp is answered straight away instead of searching chunks while the player waits.
Commands
| Command | What it does |
|---|---|
/rtp | Teleport to a random safe location |


